RT info:eu-repo/semantics/article T1 Alternative Divulgation of the Local Sculptural Heritage: Construction of Paper Toys and Use of the Minecraft Video Game A1 Díaz Alemán, Manuel Drago A1 Meier, C. A1 Saorín, J. L. A1 Torre-Cantero, J. de la K1 Sculptural heritage K1 Divulgation K1 Paper toys K1 Minecraft AB At present it is easy to digitalize sculptural heritage in 3D. Three-dimensional models allow for visualization of the work from all angles. The result can be seen in three-dimensional visors, in virtual reality, or by means of 3D-printed replicas. However, the recipient continues to be, as is also the case in books and videos, a passive spectator of the cultural patrimony. In order to promote participation and to increase interest in local heritage, alternative methods for promotion of the digital patrimony have been developed. In this article, two means of publicizing local (less-known) heritage in an active manner have been described. On the one hand, the transformation of 3D models into cut-outs (paper toys) where it is necessary to make the sculptures by hand, and on the other hand, the incorporation of the models into the video game Minecraft, an immersed 3D world which permits visiting or generating content. To validate these alternatives, two examples based on the sculptures of Santa Cruz de Tenerife (Spain) have been created, and they have been used in pilot studies in schools in order to obtain a first appraisal of user satisfaction. SN 2071-1050 YR 2018 FD 2018 LK http://riull.ull.es/xmlui/handle/915/35654 UL http://riull.ull.es/xmlui/handle/915/35654 LA en DS Repositorio institucional de la Universidad de La Laguna RD 07-jun-2024