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Principles for Designing Systems of Screen Icons
dc.contributor.author | González-Miranda, Elena | |
dc.contributor.author | Quindós, Tania | |
dc.date.accessioned | 2020-02-20T14:29:14Z | |
dc.date.available | 2020-02-20T14:29:14Z | |
dc.date.issued | 2020 | |
dc.identifier.isbn | 978-84-09-10171-9 | |
dc.identifier.uri | http://riull.ull.es/xmlui/handle/915/18476 | |
dc.description.abstract | The basic principles of design are the essential guidelines that need to be considered at the beginning and during the stages of the Design Process. The principles related to icon systems are inferred from and defined through experience and daily practice. In this paper, we make a contribution to basic research by proposing ten principles for designing System Icons for the Graphic User Interface. These premises, applied with wise criteria and flexibility, allow to produce harmonic, consistent and effective signs for our electronic devices. | es_ES |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | es_ES |
dc.publisher | Vicerrectorado de Docencia. Universidad de La Laguna. Servicio de Publicaciones de la Universidad de La Laguna | es_ES |
dc.relation.ispartofseries | 2CO Communicating Complexity. Contributions from the 2017 Tenerife Conference, p.p. 41-48; | |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 Internacional | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | * |
dc.title | Principles for Designing Systems of Screen Icons | en_EN |
dc.type | info:eu-repo/semantics/bookPart | |
dc.identifier.doi | 10.25145/b.2COcommunicating.2020.007 | |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | es_ES |
dc.subject.keyword | Icons | en_EN |
dc.subject.keyword | User Interface Icons | en_EN |
dc.subject.keyword | Design Principles | en_EN |
dc.subject.keyword | Pictograms | en_EN |
dc.type.hasVersion | info:eu-repo/semantics/publishedVersion | es_ES |