A Systematic Mapping Study on Low-Cost Immersive Virtual Reality for Microbiology
Date
2023Abstract
Educators are increasingly recognizing the
advantages and benefits of Virtual Reality to broaden their
teaching experiences in biology. Besides giving them another
way to visualize learning objects, transforming their students
from spectators to actors in the learning process. However, little
has been discussed about the use of these low-cost immersive
environments. Thus, the reviewed publications were retrieved
by extracting keywords from documents indexed in four digital
scientific libraries, which were then systematically filtered using
exclusion, inclusion, semi-automated methods. This paper
addresses three key points: which technologies are used in
microbiology teaching, which of these are in the Virtual Reality
technology domain, and which are implemented with low-cost
resources. The mapping was performed between application
domains and learning content and between design elements and
learning content. We noted that most of the reviewed works have
an evaluation of the usability of the applications, not focusing on
the educational feasibility or the learning outcomes that can be
obtained by them. We observed that the publications show gaps
in the actual use and our review indicates unexplored areas, both
at the level of the application project centered on the user and in
the requirements of educational viability, thus being able to
motivate future work in the field.