Uso de la gamificación en formación profesional: beneficios que tiene sobre el alumnado
Author
Rojo Sánchez, ElenaDate
2024Abstract
From the first moments of our existence, human beings embark on a continuous process
of acquiring knowledge, which is nourished mainly by our lived experiences. In this
sense, play emerges as a fundamental component in this process, playing an important
role in our training and development. However, as we advance in age and accumulate
knowledge, it is common to observe a decrease in the application of this educational
strategy.
With this backdrop, this Master's Thesis immerses itself in research that focuses on a
gamified didactic proposal. The underlying purpose is to demonstrate that gamification
can be established as an ideal methodology for Vocational Training. It is hypothesized
that this educational modality, by acting as a motivating factor, can have a positive impact
on academic performance.
To address this issue, a mixed methodology will be used, which will allow for an
exhaustive analysis of the role of gamification in professional education. This approach
will not only be oriented towards evaluating the effectiveness of gamification, but will
also focus on examining its motivational benefits and its potential for greater diffusion in
the educational field.