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dc.contributor.authorCarbonell Carrera, Carlos 
dc.contributor.authorMelián Díaz, Dámari 
dc.contributor.authorSaorín Pérez, José Luis 
dc.contributor.authorTorre Cantero, Jorge Luis de la 
dc.contributor.otherTécnicas y Proyectos en Ingeniería y Arquitectura
dc.date.accessioned2024-11-13T21:05:07Z
dc.date.available2024-11-13T21:05:07Z
dc.date.issued2020
dc.identifier.urihttp://riull.ull.es/xmlui/handle/915/40097
dc.description.abstractThe relationship between two-dimensional elements and three-dimensional objects is an abstract process which generates difficulty for learning. This ability can be improved with exercises designed to improve spatial abilities. Many of those exercises aim at offering a single solution with the result that they are not the most suitable for developing creativity. In this article, a preliminary study carried out during the 2016–17 academic year with students of the Masters in Teacher Training is described, where the video game Minecraft was used to conduct the activity ‘The house of your dreams’. In this workshop, the aim was to work on three-dimensional space and also incorporate divergent thinking for the improvement of creativity. In order to verify the effectiveness of this new workshop, the results were measured with the TAEC test before and after the experiment. The results obtained show that the activity improves creativity.en
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.relation.ispartofseriesTechnology, Pedagogy and Education, Volume 29, Issue 5
dc.rightsinfo:eu-repo/semantics/restrictedAccess
dc.titleMinecraft: three-dimensional construction workshop for improvement of creativityen
dc.typeinfo:eu-repo/semantics/article
dc.identifier.doi10.1080/1475939X.2020.1814854
dc.subject.keywordSpatial abilityen
dc.subject.keywordcreativityen
dc.subject.keywordMinecraften
dc.subject.keywordconstruction using blocksen


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