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dc.contributor.authorMartínez-López, Ruth
dc.date.accessioned2024-11-29T09:10:13Z
dc.date.available2024-11-29T09:10:13Z
dc.date.issued2019
dc.identifier.urihttp://riull.ull.es/xmlui/handle/915/40361
dc.description.abstract“Hands-on activities” with emergent technology is being integrated into the curriculum of Electrical Engineering education. This mapping study carry out an overview of the evidence of the Making movement using emergent technology in Electrical Engineering education. Primary studies in the literature were selected, classified and analysed according to the type of technology used and, the design-based research (DBR) intervention. 20 primary studies were identified. Making related to activities with Robotics is the application most used at the undergraduate level. The most of the studies reported an intervention focused on the instructional approach of the curriculum unit and, that students improved motivationes_ES
dc.language.isoeses_ES
dc.relation.ispartofseriesIEEE Revista Iberoamericana de Tecnologias del Aprendizaje, vol. 14, no. 4;
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.titleMaker en Educación de Ingeniería Eléctrica con Tecnología Emergente: Estudio de Mapeoes_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.identifier.doi10.1109/ RITA.2019.2950137
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses_ES
dc.subject.keywordElectrical engineeringes_ES
dc.subject.keywordTechnologyes_ES
dc.subject.keywordEducational technologyes_ES
dc.subject.keywordReviewes_ES
dc.type.hasVersioninfo:eu-repo/semantics/publishedVersiones_ES


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Attribution-NonCommercial-NoDerivatives 4.0 Internacional
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