This paper deals with the Dynamics, Mechanics and Components (DCM) implemented in a gamified language teacher training course on gamification. First, the DMC framework is established and then a description of its design and implementation is included together with the teacher trainees’ perceptions of how the DMC elements were encountered during the online phase of the course. The analysis shows that the dynamic of narrative is central and glues together the gamification elements of the course design, and the mechanic of cooperation predominates throughout the course. Both of these elements were highly valued by trainees.