Mostrar el registro sencillo del ítem

dc.contributor.authorArango-López, Jeferson
dc.contributor.authorRuiz, Steeven
dc.contributor.authorTaborda, Jhonny P.
dc.contributor.authorGutiérrez Vela, Francisco Luis
dc.contributor.authorCollazos, Cesar A.
dc.date.accessioned2017-11-09T12:53:47Z
dc.date.available2017-11-09T12:53:47Z
dc.date.issued2017
dc.identifier.isbn978-84-697-3849-8
dc.identifier.urihttp://riull.ull.es/xmlui/handle/915/6652
dc.description.abstractCurrently, the gamification has been a tool used in many contexts, in order to improve the user experiences, playability, among others. However, it just not has been focused in entertainment, but also this knowledge area has been applied from other perspectives like health, tourism and education. In fact, the traditional teaching methodology does not generate enough motivation in students to approach their learning and training objectives, that is why in this work we provide a patterns catalog of gamification that increase student motivation through its implementation in activities both inside and outside of classroom with the support of mobile devices and game applications. Besides, we show the outcomes of an experiment done with different student groups in an education institution in Colombia to evaluate its impact on the student motivation.en
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.publisherUniversidad de La Lagunaes_ES
dc.relation.ispartofseriesActas del V Congreso Internacional de Videojuegos y Educación (CIVE'17);
dc.rightsLicencia Creative Commons (Reconocimiento-No comercial-Sin obras derivadas 4.0 internacional)es_ES
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/deed.es_ES
dc.subjectGamificaciónes_ES
dc.subjectDispositivos móvileses_ES
dc.subjectAplicaciones móvileses_ES
dc.titleGamification Patterns: A Catalog to Enhance the Learning Motivationen
dc.typeinfo:eu-repo/semantics/bookPart


Ficheros en el ítem

Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem

Licencia Creative Commons (Reconocimiento-No comercial-Sin obras derivadas 4.0 internacional)
Excepto si se señala otra cosa, la licencia del ítem se describe como Licencia Creative Commons (Reconocimiento-No comercial-Sin obras derivadas 4.0 internacional)