RT info:eu-repo/semantics/masterThesis T1 Utilización de la gamificación para mejorar una Unidad de trabajo en Formación Profesional Grado Medio A1 Ramos de León, Salvador Aythami A2 Máster Univ. en Formación del Profes. en E.S.O.Bachillerato, F.P. y E.Ii. K1 Gamificación K1 Motivación en la educación K1 Formación profesional AB Nowadays, we are living in a society that is constantly changing. What it is todaymaybe it is not tomorrow. Therefore, we as teachers have to adapt ourselves to the newera.These changes affect all the aspects of our society, including education. Educationis one of the most important fields in our environment. The methodologies that havebeen used for ages are changing and new ways of teaching are emerging. These newmethods achieve that our students learn in an easier way and in a way that is connectwith their real world. One of these methodologies is the gamification. Gamification isthe practice of making activities more like games in order to make them more interestingor enjoyable for learners like PBL (Project-Based Learning), flipped classroom, etc…Articles form different authors and their point of views about the new differentmethodologies like gamification is explained in the following project. Moreover, theresults of the students using and putting into practise this new way of teaching are alsoshown.Once the articles of different authors are already examined and studied deeply, aproposal of an action based on previous proposals are carried on.The increase of the students’ motivation is tried to be improved and achieved with thislearning situation. The contents of a subject can be explained not in the traditional wayand therefore, positive results can be perceived. YR 2018 FD 2018 LK http://riull.ull.es/xmlui/handle/915/10505 UL http://riull.ull.es/xmlui/handle/915/10505 LA es DS Repositorio institucional de la Universidad de La Laguna RD 29-mar-2024