RT info:eu-repo/semantics/bachelorThesis T1 Deep Learning en videojuegos: superresolución A1 Abreu Díaz, Imar A2 Grado En Ingeniería Informática K1 Videojuegos K1 Superresolución K1 Inteligencia Artificial (AI) K1 Redes Neuronales K1 Redes Neuronales Convolucionales (CNN) K1 Deep Learning K1 Python K1 TensorFlow K1 Keras K1 Nvidia K1 DLSS K1 Videojuegos K1 Superresolución K1 Inteligencia Artificial (AI) K1 Redes Neuronales K1 Redes Neuronales Convolucionales (CNN) K1 Deep Learning K1 Python K1 TensorFlow K1 Keras K1 Nvidia K1 DLSS AB Nowadays, a large part of the world's population consumes video games, whether viastreaming or playing. The most consumed kind of game is those of a competitive type, dueto the great impact that eSports have had worldwide. This has caused players to becomeincreasingly concerned about having a better computer, console or smartphone; to be able toperform better and improve as a player. On the other hand, there are players who are lookingto visually enjoy video games, playing at high resolutions and with a high level of graphicdetail. In order to meet these requirements, companies have started looking at ArtificialIntelligence, specifically deep learning techniques, an ally to improve the performance andquality of video games. This report will address one of the features that has recently begunto be implemented in video games, Super-Resolution. This deep learning image processingtechnique allows you to increase the resolution of an image without loss of information. YR 2019 FD 2019 LK http://riull.ull.es/xmlui/handle/915/16588 UL http://riull.ull.es/xmlui/handle/915/16588 LA es DS Repositorio institucional de la Universidad de La Laguna RD 01-mar-2021