RT info:eu-repo/semantics/article T1 Diseño de Juegos Serios Utilizando los Buenos Principios del Aprendizaje Basados en los Videojuegos y el Modelo de Generación de Conocimiento para Analítica Visual A1 González-Arroyo, R.U. A1 Arámburo-Lizárraga, J. AB This article aims to improve learning by proposing a process to design a serious game as an environment where the user deduces knowledge through the challenges of the game, using the knowledge to be acquired as a strategy. The proposed process is a combination of the Good Principles of Learning based on video games [1] and the Knowledge Generation Model for Visual Analysis [2]. Taking into account the proposed method, a design will be generated that uses the game mechanics to collect data, measure and evaluate the change in player behavior within the game in relation to the different game states. YR 2022 FD 2022 LK http://riull.ull.es/xmlui/handle/915/26763 UL http://riull.ull.es/xmlui/handle/915/26763 LA es DS Repositorio institucional de la Universidad de La Laguna RD 28-may-2024