RT info:eu-repo/semantics/article T1 Navigation Tasks in Desktop VR Environments to Improve the Spatial Orientation Skill of Building Engineers A1 Carbonell Carrera, Carlos A1 Saorin, Jose Luis A1 Jaeger, Allison J. K1 spatial orientation skill K1 virtual reality (VR) K1 desktop VR environments K1 head mounted displays (HMD) VR environments K1 navigation K1 building engineering training K1 user VR experience K1 COVID-19 AB Virtual reality is a powerful tool for teaching 3D digital technologies in building engineering,as it facilitates the spatial perception of three-dimensional space. Spatial orientation skill is necessaryfor understanding 3D space. With VR, users navigate through virtually designed buildings and mustbe constantly aware of their position relative to other elements of the environment (orientation duringnavigation). In the present study, 25 building engineering students performed navigation tasks in adesktop-VR environment workshop. Performance of students using the desktop-VR was comparedto a previous workshop in which navigation tasks were carried out using head-mounted displays.The Perspective Taking/Spatial Orientation Test measured spatial orientation skill. A questionnaireon user experience in the virtual environment was also administered. The gain in spatial orientationskill was 12.62%, similar to that obtained with head-mounted displays (14.23%). The desktop VRenvironment is an alternative to the HMD-VR environment for planning strategies to improve spatialorientation. Results from the user-experience questionnaire showed that the desktop VR environmentstrategy was well perceived by students in terms of interaction, 3D visualization, navigation, andsense of presence. Unlike in the HDM VR environment, student in the desktop VR environment didnot report feelings of fatigue or dizziness. SN 2075-5309 YR 2021 FD 2021 LK http://riull.ull.es/xmlui/handle/915/39506 UL http://riull.ull.es/xmlui/handle/915/39506 LA en NO This research was partially funded by the National Science Foundation, award #1956466 and by Spanish Ministry of Universities, Ministerial Order of June 18, 2021 calling, by advance processing, subsidies for 2021¿2022 of the Mobility Subprogram. The 2020-1-ES01-KA203-082244 Project (Extended reality in biomedical settings) belonging to the European Erasmus + program has also partially funded this article.This research is in collaboration with Dept. of Psychology, St. John¿s University, New York DS Repositorio institucional de la Universidad de La Laguna RD 18-dic-2024