RT info:eu-repo/semantics/conferenceObject T1 Lessons learned on adult student engagement in an online gameful course A1 Mora Carreño, Alberto A1 Melià Seguí, Joan A1 Arnedo Moreno, Joan K1 Gamification K1 engagement K1 higher education K1 e-learning K1 networking K1 adult learners AB Gamification has captured the interest of both Human-Computer Interaction and Educational Sciences during the last past years. However, most of the available case studies in the literature are not focused in online higher education environments, even less considering the demographics of adult learners. This paper presents the design and development of an online gameful course of Computer Networks formed by two groups with an average age older than the common university students. This approach aims to encourage adult learners to solve non-graded formative activities and to increase their sense of kinship to the group. After one semester, the results revealed a moderate effect on student engagement, but a low enrolment rate. In contrast, a similar previous study revealed promising outcomes. The main goal of this work is to present the obtained results and to analyse the relevant issues in order to understand the source of the engagement differences perceived. PB Universidad de La Laguna SN 978-84-697-3570-1 YR 2017 FD 2017 LK http://riull.ull.es/xmlui/handle/915/4774 UL http://riull.ull.es/xmlui/handle/915/4774 LA en DS Repositorio institucional de la Universidad de La Laguna RD 24-abr-2024