RT info:eu-repo/semantics/conferenceObject T1 Gamification and Active Games for Physical Exercise: A review of literature A1 González González, Carina Soledad A1 Navarro Adelantado, Vicente K1 Physical Exercise K1 Gamification K1 Active Games K1 Literature Review AB Physical and active games can attract young people and children to have regular physical exercise and to promote healthy habits. We presented a review about different studies on games and gamification applied to physical exercise, specially focused on the promotion healthy habits. We found that manly studies on active games or gamified physical exercise has been focused on energy expenditure and motivation. Personalization of user experience and emerging technologies (big data, wearables, smart technologies, etc.) are presented as promising opportunities to keep the engagement in game based program and gamification of physical exercise in a long term. PB Universidad de La Laguna SN 978-84-697-3570-1 YR 2017 FD 2017 LK http://riull.ull.es/xmlui/handle/915/4785 UL http://riull.ull.es/xmlui/handle/915/4785 LA en DS Repositorio institucional de la Universidad de La Laguna RD 25-abr-2024