RT info:eu-repo/semantics/bookPart T1 Social Seducement: an experience of gamified social entrepreneurship A1 Padilla-Zea, Natalia A1 Aceto, Stefania A1 Burgos, Daniel K1 Gamificación K1 Economía social AB Social Seducement is an Erasmus+ project intended to promote social economy entrepreneurship in long-term unemployed people. As result of the shared work of partners from different disciplines, the gamified e-learning platform called Social PlaNet has been developed on the basis of the selection of a good pedagogical approach, the challenges of managing disadvantages groups of people and the need of increasing motivation while maintaining the process liked to reality. Nowadays, a piloting is being run in five countries in the European Union from which we will obtain the final feedback. PB Universidad de La Laguna SN 978-84-697-3849-8 YR 2017 FD 2017 LK http://riull.ull.es/xmlui/handle/915/6794 UL http://riull.ull.es/xmlui/handle/915/6794 LA en DS Repositorio institucional de la Universidad de La Laguna RD 30-dic-2024