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dc.contributor.authorGómez del Río, Nazaret
dc.contributor.authorMartín González, Raquel
dc.contributor.authorGonzález González, Carina Soledad 
dc.contributor.authorNavarro Adelantado, Vicente
dc.contributor.authorToledo Delgado, Pedro Antonio 
dc.contributor.authorNavarro Campillo, Luis
dc.contributor.authorBarrios Fleytas, Yeray
dc.contributor.authorArmas Torres, María Belén
dc.contributor.authorMarrero Gordillo, Norberto 
dc.contributor.authorQuirce González, Carmela
dc.date.accessioned2017-06-02T07:51:14Z
dc.date.available2017-06-02T07:51:14Z
dc.date.issued2017
dc.identifier.isbn978-84-697-3570-1
dc.identifier.urihttp://riull.ull.es/xmlui/handle/915/4786
dc.description.abstractChildhood obesity is the most prevalent chronic disease in developed and developing countries. Recent studies showed that the Canary Islands are the Spanish region with the highest rate of childhood obesity. However, this disease is easy to prevent, educating children from healthy habits, and, the ICT in general and videogames in particular, represent an opportunity to work towards change. Therefore, this paper presents the design of an educational intervention program to help the ambulatory treatment of childhood obesity. This program is intended for children 8 to 12 years of age with obesity and who come for the first time to the Pediatric Service of the University Hospital of Canaries, and is currently being validated. The partial results show that the satisfaction of the minors with the program is high, emphasizing the focus in games.en_EN
dc.format.mimetypeapplication/pdf
dc.language.isoenes_ES
dc.publisherUniversidad de La Lagunaes_ES
dc.relation.ispartof1st Workshop on Gamification and Games for Learning (GamiLearn’17)en_EN
dc.rightsLicencia Creative Commons (Reconocimiento-No comercial-Sin obras derivadas 4.0 internacional)
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/deed.es_ES
dc.subjectGamificationen_EN
dc.subjectActive Gamesen_EN
dc.subjectChildhood obesityen_EN
dc.subjectHealthy Habits Educationen_EN
dc.titlePROVITAO: a research program based on active games for help the abulatory treatment of childhood obesityen_EN
dc.typeinfo:eu-repo/semantics/conferenceObject


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Licencia Creative Commons (Reconocimiento-No comercial-Sin obras derivadas 4.0 internacional)
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