Enseñanza Basada en Entornos Lúdicos para la Primera Sesión de Programación de Computadoras – Experiencia con Nativos Digitales
Fecha
2019Resumen
This article describes a teaching experience based
on ludic environments: videogame and 3D animation
environment, to provide students with a motivating
environment for the first computer programming course. One
problem that exists in many Latin American countries is that
educators who teach the basic programming course find that
for most students, computer programming is a completely new
subject. We found that an approach based on ludic
environments that takes into account the styles of visual and
kinesthetic learning to teach basic programming concepts is
more effective and motivating.