dc.contributor.author | Clarisó, Robert | |
dc.contributor.author | Arnedo Moreno, Joan | |
dc.contributor.author | Bañeres Besora, David | |
dc.contributor.author | Caballé Llobet, Santiago | |
dc.contributor.author | Conesa, Jordi | |
dc.contributor.author | Gañán Jiménez, David | |
dc.date.accessioned | 2017-06-01T10:53:11Z | |
dc.date.available | 2017-06-01T10:53:11Z | |
dc.date.issued | 2017 | |
dc.identifier.isbn | 978-84-697-3570-1 | |
dc.identifier.uri | http://riull.ull.es/xmlui/handle/915/4768 | |
dc.description.abstract | Formative assessment tools can benefit from the
addition of gamification elements, as stronger engagement may
generate further learning opportunities. However, adding gamification
elements to such tools may require a significant development
effort and leads to few opportunities for re-use, e.g. among
different e-learning tools within the same course or degree. In this
paper, we describe a platform for offering gamification elements
as a service to any formative assessment tool. We describe our
experience in an introductory course for Digital Circuit Design
in a Computer Science Degree. | en_EN |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | es_ES |
dc.publisher | Universidad de La Laguna | |
dc.relation.ispartof | 1 st Workshop on Gamification and Games for Learning (GamiLearn’17) | en_EN |
dc.rights | Licencia Creative Commons (Reconocimiento-No comercial-Sin obras derivadas 4.0 internacional) | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/deed.es_ES | |
dc.title | Gamification as a Service for Formative Assessment E-Learning Tools | en_EN |
dc.type | info:eu-repo/semantics/conferenceObject | |