dc.contributor.author | García González, Iolanda | |
dc.contributor.author | Arnedo Moreno, Joan | |
dc.contributor.author | Noguera Fructuoso, Ingrid | |
dc.contributor.author | Aranda Juárez, Daniel | |
dc.contributor.author | Sanz Martos, Sandra | |
dc.contributor.author | Guàrdia Ortiz, Lourdes | |
dc.date.accessioned | 2017-06-01T11:16:30Z | |
dc.date.available | 2017-06-01T11:16:30Z | |
dc.date.issued | 2017 | |
dc.identifier.isbn | 978-84-697-3570-1 | |
dc.identifier.uri | http://riull.ull.es/xmlui/handle/915/4770 | |
dc.description.abstract | The application of game elements in an educational
context requires a formalization of the design process. Some
recurring problems are often found during this process, mostly
related with student engagement and participation in learning
activities, shared beyond a specific course or syllabus. On that
regard, design patterns are a useful tool that helps to identify and
standardize those problems, providing a transferable solution.
In this paper, we present a template serving as a guideline in
the creation of learning design patterns that intend to offer a
gamification-based solution, as well as the collaborative design
methodology used for the development and validation of several
design patterns with this approach. | en_EN |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | es_ES |
dc.publisher | Universidad de La Laguna | |
dc.relation.ispartof | 1st Workshop on Gamification and Games for Learning (GamiLearn’17) | en_EN |
dc.rights | Licencia Creative Commons (Reconocimiento-No comercial-Sin obras derivadas 4.0 internacional) | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/deed.es_ES | |
dc.subject | design patterns | en_EN |
dc.subject | learning activities | en_EN |
dc.subject | gamification | en_EN |
dc.subject | frameworks | en_EN |
dc.title | Design patterns to support gamification-based learning activities | en_EN |
dc.type | info:eu-repo/semantics/conferenceObject | |