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TESLA: A Gamification framework to motivate students in Industrial Engineering
dc.contributor.author | Triviño Cabrera, Alicia | |
dc.contributor.author | Duran Martínez, Mario J. | |
dc.contributor.author | Pineda Morente, Salvador | |
dc.contributor.author | Aguado Sánchez, José Antonio | |
dc.contributor.author | Torre Fazio, Sebastian de la | |
dc.date.accessioned | 2017-06-01T12:18:10Z | |
dc.date.available | 2017-06-01T12:18:10Z | |
dc.date.issued | 2017 | |
dc.identifier.isbn | 978-84-697-3570-1 | |
dc.identifier.uri | http://riull.ull.es/xmlui/handle/915/4773 | |
dc.description.abstract | Innovative learning techniques aim at promoting the motivation of students while improving the acquisition of the most relevant concepts of a subject. Towards this goal, this paper presents a gamification-based implementation executed in the industrial engineering degree of the University of Málaga (Spain). Specifically, the technique is used in the subject named Fundamentals of Electrical Engineering. The design of the gamification framework takes into account the particularities of the students. In particular, the application is intended for non-integrated groups formed by some students who have coursed the same subject in previous courses. An individual-based competition framework is developed in the context of the construction of a wireless charger for an electric vehicle, which is a topic of interest for the students. The results show that the students considered the application of this kind of technique as positive. | en_EN |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | es_ES |
dc.publisher | Universidad de La Laguna | |
dc.relation.isformatof | 1st Workshop on Gamification and Games for Learning (GamiLearn’17) | en_EN |
dc.rights | Licencia Creative Commons (Reconocimiento-No comercial-Sin obras derivadas 4.0 internacional) | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/deed.es_ES | |
dc.subject | electrical engineering | en_EN |
dc.subject | gamification | en_EN |
dc.subject | university | en_EN |
dc.title | TESLA: A Gamification framework to motivate students in Industrial Engineering | en_EN |
dc.type | info:eu-repo/semantics/conferenceObject |
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1st Workshop on Gamification and Games for Learning (GamiLearn’17).
Celebrado los días 5 y 6 de junio de 2017 en el Puerto de la Cruz (Tenerife)