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dc.contributor.authorThen, Matthias
dc.contributor.authorWallenborn, Benjamin
dc.contributor.authorHemmje, Matthias
dc.contributor.authorMartínez Ortiz, Iván
dc.contributor.authorCalvo Morata, Antonio
dc.contributor.authorFernández Manjón, Baltasar
dc.date.accessioned2017-06-01T13:15:17Z
dc.date.available2017-06-01T13:15:17Z
dc.date.issued2017
dc.identifier.isbn978-84-697-3570-1
dc.identifier.urihttp://riull.ull.es/xmlui/handle/915/4778
dc.description.abstractE-learning standards like Learning Tools Interoperability (LTI) can support software developers and course authors at realizing innovative learning scenarios in distributed architectures. Standardized interaction processes enable learning platforms like Learning Management System (LMS) to delegate functionality to LTI-compatible external tools in a flexible way. An LTI-connection between an LMS and a gaming platform offers possibilities like embedding a game or game asset into an online course and sending player-specific data tracked during gameplay back to the LMS. This allows for a new, more objective, and data-driven evaluation of students’ individual learning performances, either for traditional grading processes or for alternative methods like Qualifications Based Learning (QBL) [3-5]. This paper outlines an approach which uses standardized interaction technologies for combining game-based and competence-based learning concepts.en_EN
dc.format.mimetypeapplication/pdf
dc.language.isoenes_ES
dc.publisherUniversidad de La Lagunaes_ES
dc.relation.ispartof1st Workshop on Gamification and Games for Learning (GamiLearn’17)en_EN
dc.rightsLicencia Creative Commons (Reconocimiento-No comercial-Sin obras derivadas 4.0 internacional)
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/deed.es_ES
dc.subjectCompetence Based Learningen_EN
dc.subjectGame Based Learningen_EN
dc.subjectLearning Tools Interoperabilityen_EN
dc.subjectDistributed Online Coursesen_EN
dc.subjectCompetency Based Educationen_EN
dc.subjectMoodleen_EN
dc.subjectMoodle Extensionsen_EN
dc.titleIntroducing Competences into LTI-Connections between Learning Management Systems and Gaming Platformsen_EN
dc.typeinfo:eu-repo/semantics/conferenceObjectes_ES


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Licencia Creative Commons (Reconocimiento-No comercial-Sin obras derivadas 4.0 internacional)
Except where otherwise noted, this item's license is described as Licencia Creative Commons (Reconocimiento-No comercial-Sin obras derivadas 4.0 internacional)