Factors Influencing the Acceptance of Digital Technologies by Teachers in Interactive Learning Situations
Date
2024Abstract
Taking into account the challenges of
professional training for Industry 4.0 and the new student
profile, we conceived an educational alternative adapted
from design thinking that uses active learning
methodologies and digital technologies like virtual reality,
augmented reality, etc. This new alternative is called
Situação Interativa de Aprendizagem - SIA, which
translates to Interactive Learning Situation. We use
technology acceptance models as a way to predict
teachers’ willingness to adopt the proposed technologies.
The results of this stage will guide the training program.
We adopted a model based on the unified theory of
acceptance and use of technology (UTAUT), extended with
the constructivist teaching belief (CTB). We found that
there is a positive perception of performance gains for
teachers (performance expectancy) and the impact of
external influences for intention of use (social influence).
However, there are different opinions regarding the other
factors, such as teacher receptivity and qualifications
(effort expectancy), educational beliefs (CTB), ease of
implementation (facilitating conditions), and the influence
of age moderator.